"My university honours thesis was on genetic algorithms, but that was so long ago that I had to fight off dinosaurs on the way to class every day."
Hi peeps! Just a short note to say that I'm back into things now. After some thought, and some much needed discussion and feedback with one of the people that have tried Pax et Belli (Thanks Elgar!) I'll be adding a first pass AI next, which is both exciting and scary.
AI is probably the game-programming related task I've done the least of. My university honours thesis was on genetic algorithms, but that was so long ago that I had to fight off dinosaurs on the way to class every day.
But AI is also the biggest missing feature, and will add huge amounts to the playability (and so testability), so it's time! Wish me luck :)